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In this final project I made for my Master's, I set out to create a game utilising fixed camera angles. The focus was on framing, lighting and establishing a noticeable atmosphere.
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Project Details
Developed in 8 weeks
Unreal Engine 4
Level Design
Environmental Design
Performance
In this project I made for placement during my Foundation Degree, I set out to create a game utilising turn-based combat to teach pupils History. The focus was on educating through the medium of video games, engagement with a young audience and a high risk-reward system.
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Project Details
Developed in 10 weeks
RPGMaker MV
Level Design
Programming in JavaScript
Education Entertainment
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